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Stretching GPU Database Performance With Flash Arrays

For the past decade, flash has been used as a kind of storage accelerator, sprinkled into systems here and crammed into bigger chunks there, often with hierarchical tiering software to make it all work as a go-between that sits between slower storage (or sometimes no other tier of storage) and either CPU DRAM or GPU HBM or GDDR memory.

Stretching GPU Database Performance With Flash Arrays was written by Timothy Prickett Morgan at .

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