Andrew Lamb

Author Archives: Andrew Lamb

Using Rustlang’s Async Tokio Runtime for CPU-Bound Tasks

Despite the term async and its association with asynchronous network I/O, this blog post argues that the describes it as: “an asynchronous runtime for the Rust programming language. It provides the building blocks needed for writing network applications.” While this description emphasizes Tokio’s use for network communications, the runtime can be used for other purposes, as we will explore below. Why Use Tokio for CPU tasks? It turns out that modern analytics engines invariably need to Continue reading