0
6 industries that will be affected by virtual reality
VR going mainstream2016 has been a defining moment for virtual and augmented reality. From Pokemon GO to Facebook’s newly announced standalone VR headset, the virtual reality market has taken off and we’ve just scratched the surface in terms of innovation. Previously, virtual reality seemed to be a technology that was reserved only for tech enthusiasts and extreme gamers. However, we are now starting to see its mainstream application. As virtual reality becomes more common in business and personal settings, less expensive equipment is becoming available, providing an opportunity for organizations to adopt the technology at a wider scale.To read this article in full or to leave a comment, please click here
