Facebook’s new algorithm will help save VR movies from shaky-cam
Facebook wants to make sure that any VR home movies shared on its social network won't make people puke. That's why the company is building a new video stabilization algorithm that will help smooth out all of the bumps and shakes that come from wielding a 360-degree camera. The new algorithm is designed for stabilizing 360-degree videos in particular, something that Facebook says is important for addressing the growing amount of spherical footage. Previous stabilization technology was designed primarily for videos with a smaller field of view because they were usually taken with traditional 2D cameras. It's an important step for Facebook, which has been focused on virtual reality content and 360-degree video, especially after its US$2 billion acquisition of VR hardware maker Oculus in 2014. The social network introduced support for 360-degree video a year ago and has been pushing it ever since. To read this article in full or to leave a comment, please click here

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