User Discomfort As A Security Function
If you grew up in the 80s watching movies like me, you’ll remember Wargames. I could spend hours lauding this movie but for the purpose of this post I want to call out the sequence at the beginning when the two airmen are trying to operate the nuclear missile launch computer. It requires the use of two keys, one each in the possession of one of the airmen. They must be inserted into two different locks located more than ten feet from each other. The reason is that launching the missile requires two people to agree to do something at the same time. The two key scene appears in a number of movies as a way to show that so much power needs to have controls.
However, one thing I wanted to talk about in this post is the notion that those controls need to be visible to be effective. The two key solution is pretty visible. You carry a key with you but you can also see the locks that are situated apart from each other. There is a bit of challenge in getting the keys into the locks and turning them simultaneously. That not only shows that the Continue reading