Lessons learned from the failure of Ubuntu Touch
With the death of yet another open source/free software/Linux-based mobile platform, Ubuntu Touch, clearly it is time for us to sit down and have a frank discussion about what we in the free software world can reasonably accomplish in a mobile platform. One of the biggest issues—if not THE biggest issue—with Ubuntu Touch was that it simply had goals that were far too aggressive to reasonably achieve. It suffered from the all-too-common malady known in software development as feature creep. Ubuntu Touch was not simply a project to bring the existing Ubuntu system to mobile hardware and add functionality specific to that hardware (such as phone dialing, cell data, etc.). The project also contained: To read this article in full or to leave a comment, please click here
IBM security veteran Brendan Hannigan joined the Twistlock board.