Ease of Use or Ease of Repair

Have you tried to repair a mobile device recently? Like an iPad or an MacBook? The odds are good you’ve never even tried to take one apart, let alone put in replacement parts. Devices like these are notorious to try and repair because they aren’t designed to be fixed by a normal person.
I’ve recently wondered why it’s so hard to repair things like this. I can recall opening up my old Tandy Sensation computer to add a Sound Blaster card and some more RAM back in the 90s but there’s no way I could do that today, even if the devices were designed to allow that to happen. In my thinking, I realized why that might be.
Build to Rebuild
When you look at the way that car engine bays were designed in the 80s and 90s you might be surprised to see lots of wasted space. There’s room to practically crawl in beside the engine and take a nap. Why is that? Why waste all that space? Well, if you’re a mechanic that wants to get up close and personal with some part of the engine you want all the space you can find. You’d rather waste a Continue reading




An explanation of my Network Anyverse Strategy. Normal practice for data networking was that technology was narrow: fixed bandwidth, focus on selected technology, and there were only service I look at the progression of Networking in the new future that I sometimes call the Four A’s: Anyhow Anywhere Anytime Anyway Anywhere Distributed work means that […]