Zynga’s data center troubles prove cloud computing isn’t a game
Last week, embattled game maker Zynga announced $100 million in spending reductions. The hundreds of layoffs rightly garnered most of the headlines, but there was another important development as well – the company also said that it was abandoning the data centers on which it reportedly just spent $100 million to build. Zynga will return its infrastructure to the cloud.It seems that after being a big Amazon Web Services customer for several years (running a reported 80% of its computing load), in 2012 the company made a "dramatic shift" from the public cloud to its own network, called zCloud. At the time, Allan Leinwand, Zynga's CTO for infrastructure, told PC World that AWS was like a four-door sedan, and that, "we love four-door sedans, but it's a car that's used for a lot of things – doing the shopping, moving the kids. I like to think of zCloud as the sports car built for the Le Mans of social gaming. It's tuned for the track." (Of course, the company still ran some workloads on AWS using a hybrid cloud model.)To read this article in full or to leave a comment, please click here